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No more than 5 seconds or so for each intro would be enough, 25 frames per second would mean that's about 125 png images. Yes your first paragraph is accurate, you would render our frames WHEN the camera is moving, so at the start of the battle for example you would have the camera animate like cameras usually animate in 3d games. I haven't tried to create a system like that myself, but I imagine that's how you would do it.
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In that case, you would need a plugin for camera movement (the Action Sequences provide that, but I don't know how much control you have over the camera with them) to zoom in on the enemies and move the camera in such a way that it fits the prerendered frames. So you don't prerender the complete scene, but only the individual battler frames and piece the enemies together later in the editor. What ashikai is talking about is a more dynamic approach: give each battler a spritesheet with Yanfly's animates sideview enemies and Yami's sideview enhancement that makes it look as if the camera is rotating around it. I'm trying to understand, but to be honest I don't really get how exactly you want to add your prerendered sequences to the game.ĭo you want to create a different video intro for each enemy troop and show it at the beginning of the battle (and potentially end up with hundreds of video files, one for each combination of enemies)? If that's what you're after, you don't even need any plugins at all - RPG Maker has an option to play video files in the event commands. That's not *really* a problem for MV, but it might be to much for you to take on at your current level of comfort and experience with RPGMMV. Also it's a LOT of work to action sequence out tons of frames and motions like this and your battler sheets are going to be massive (the smoother the animations, the bigger the sheet, the more work and motions you'll need to configure).
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You could commission someone to make a single plugin that does everything all 9 together do, but that seems a bit excessive. So to answer your question, yes, you can get the effect you are asking for, but it's gonna take a lot of work and at least, 8 plugins to do (that already exist, and I'm including all plugin dependencies in that count). I know this because I'm doing the exact same thing in my game but without 3d models as a base (I'm hand drawing, but the effect is exactly the same). If you'd looked at the plugins you'd know that all they're doing is splitting out the FRAMES of a gif into a single sheet (per battler), and then using the Action sequences plugins to call custom motions if and when you want them. I told you exactly how to do it, actually. But it seems to be lagging quite a bit so only like 3 of the frames are even noticable.
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I made a little test, that's 20 pictures, 20 frames. The cartoony looking rpg maker program would end up looking EXACTLY like this and I'm sure we would all think that would be pretty cool. In theory it would even be possible to have the camera zoom into the player when he is attacking the enemy. One would be able to render out 3d videos of monster sprites, player sprites etc and then the game would look 3d despite being 2d. We render out the animation as a series of images, we'll end up with about 150 pictures, these pictures could be shown after each other inside rpg maker to simulate a movie.īasically what I want to do is to be able to animate everything that is going behind the battle UI. Then let's create a battle arena within a 3d program, let's animate a camera around that battle arena and make it end up watching the main player. let's make that gif video the same resolution as the game. You know what a gif image is right, a series of images played after each other that creates a silent movie. In either case I'll try to install those plugins and see if they'll make what I'm trying to do work.ĮDIT: After looking at those plugins I'm not sure you guys understand what I'm trying to do. Whenever you say a combination of plugins I'm wondering if you mean that I can just install those plugins and that would enable me to play a movie or show a series of images in an event to simulate a 3d enviroment or if what I'm asking for don't exist and a new plugin has to be created that combines the plugins you mentioned.